Pugstorm's CEO and game director Fredrik Präntare speaks with GamingBolt about Core Keeper exiting early access, and what the future holds for the sandbox survival title.
Odaclick Game Studio's product manager Sebastian Bazelmans speaks with GamingBolt about the team's upcoming beat 'em up.
Red Thread Games founder Ragnar Tørnquist speaks with GamingBolt about the studio's narrative-driven action-adventure title.
Game director Federico Spada speaks with GamingBolt about Milestone's newest offroad arcade racer.
Detective Dotson's developers speak with us about their upcoming adventure title and everything that makes it tick.
Beyond Galaxyland developer Sam Enright speaks with GamingBolt about his upcoming sidescrolling RPG.
Chief producer Yasuyuki Oda speaks with GamingBolt about returning to the Fatal Fury franchise after a two decade-plus-long hiatus.
Lead game designer Ulf Hartelius speaks with GamingBolt about the SteamWorld series' latest tactical RPG outing.
Toadman Interactive CEO Ola Nilsson speaks with GamingBolt about the studio's co-op vampire shooter.
Hack the Publisher's head of studio Andrey Kiryushkin speaks about the developer's upcoming narrative adventure title.
Developer Storybird Studio speaks with GamingBolt about following up on a 36-year old game with an unexpected sequel.
Director Mickole Klein Nulud speaks with GamingBolt about the upcoming adventure game.
Mighty Koi speaks with GamingBolt about its upcoming Soulslike action RPG.
Senior creative director Lee Mather speaks with GamingBolt about how this year's F1 game will build on the series' tried-and-true formula.
Developer Blackbird Interactive speaks with GamingBolt about Homeworld's long-awaited comeback.
Game director Dan DeEntremont speaks with GamingBolt about Dee Dee Creations' upcoming open world action game.
IO Interactive Brand Director Jonathan Lacaille speaks with GamingBolt about the developer's recent expansions and the project it's currently working on.
Karpyshyn speaks with GamingBolt about how Exodus' central narrative hook will enable long-term choice-and-consequence mechanics.
Game design lead Bart Vossen and producer Maverick Bautista speak with GamingBolt about the MOBA's expanded and enhanced revival.
SomaSim co-founder Matt Viglione speaks with GamingBolt about the studio's upcoming management sim sequel.