Horizon: Zero Dawn Delay Explained

"It's all polish."

Posted By | On 21st, Jun. 2016

horizon zero dawn

When Sony and Guerrilla Games announced that they would be delaying the eagerly anticipated Horizon: Zero Dawn into next year (the game was originally slated to launch later this year), it came as the latest in a long line of delays for flagship first party games from Sony. And yet, according to what director Mathijs de Jonge has to say, there was a very real reason, related to the game’s development, that led the team to make what cannot ultimately have been an easy decision for them to make.

“It’s all polish,” he said to Gamespot. “We have this open world. It’s very big. We have a lot of quests; we have a lot of different regions as well. We have a lot of different Machines. Just playtesting this, it’s very, very time-consuming. We have so many components. We just want to raise the quality on the different areas.”

He added that the game is currently in a pre-alpha state, which gives the team a lot of wiggle room to make any improvements they see fit- de Jonge mentioned story, dialog, and animations as areas which need work.

“[The delay was] mainly because it’s such a big game,” de Jonge said. “We are a team of 200 people now, but there’s just a lot of content we need to look at and evaluate and keep improving.”

Horizon: Zero Dawn is due out exclusively on the PlayStation 4 in February 2017.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Silent Hill 2 Remake is Out Now Worldwide

Silent Hill 2 Remake is Out Now Worldwide

Developed by Bloober Team on Unreal Engine 5 and based on Konami's 2001 horror classic, the remake is playable...

Undisputed Review – Managing the Fight

Undisputed Review – Managing the Fight

The first licensed boxing game in a decade is finally here and it delivers an impressive punch, though not the...

Silent Hill 2 Remake Graphics Analysis – Pushing Unreal Engine 5 to its Limits

Silent Hill 2 Remake Graphics Analysis – Pushing Unreal Engine 5 to its Limits

With this feature, we take a look at Bloober Team's Silent Hill 2 Remake and break down its technical aspects ...

Silent Hill 2 Remake Guide – All Weapon Locations

Silent Hill 2 Remake Guide – All Weapon Locations

Here's where you can find all the weapons in Silent Hill 2 remake including the chainsaw.

The Legend of Zelda: Echoes of Wisdom Guide – All Echoes and Their Locations, and the Best Echoes

The Legend of Zelda: Echoes of Wisdom Guide – All Echoes and Their Locations, and the Best Echoes

Echoes are your strongest tools in Nintendo's latest. Here's where to find them and the best options for every...

Wanderstop Delayed to Early 2025

Wanderstop Delayed to Early 2025

"Reading the tea leaves, it has become clear that Wanderstop needs a tiny bit more time to fully bloom," write...