Final Fantasy 16 Features Arcade-Style Mode With High Scores in Second Playthrough

The developer throws "down the gauntlet" and offers "a challenge that is "above and beyond what you see in Devil May Cry 5."

Posted By | On 02nd, Mar. 2023

Final Fantasy 16_03

Despite being the latest in Square Enix’s long-running series, Final Fantasy 16 is doing things differently. The most obvious is the real-time combat, with combat director Ryota Suzuki of Devil May Cry 5 involved. Suzuki spoke to Ars Technica in a recent preview and revealed a scoring system that becomes available in the player’s second playthrough.

It’s akin to the Style system in Devil May Cry and Bayonetta. Once the player reaches their second playthrough, “that’s when we throw down the gauntlet and offer a challenge that is going to be above and beyond what you see in Devil May Cry 5.”

An arcade-style mode becomes available where you can earn high scores and rank on the leaderboards (with different difficulty options). There’s also Ultimania mode, which is extremely hard to hit S rank on. “To maintain an S rank throughout the Ultimania mode, we believe, it’s more difficult than doing the same in Dante Must Die [the highest difficulty in Devil May Cry 5],” said producer Naoki Yoshida.

Final Fantasy 16 has wearable assists called Timely Support Accessories, but no difficulty options. New Game Plus is present and offers tougher enemies with new placements and brand-new fights. It should be interesting to see how Ultimania mode comes into play here.

The action RPG launches on June 22nd for PS5. It’s exclusive to Sony’s console for six months, and though Yoshida would like to work on a PC version, don’t expect it to release anytime soon.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Red Dead Redemption Announced for PC, Launches October 29th

Red Dead Redemption Announced for PC, Launches October 29th

The port offers native 4K, Nvidia DLSS 3.7, AMD FSR 3.0, Ultrawide, and 144 Hz support when it launches later ...

Silent Hill 2 Remake is Out Now Worldwide

Silent Hill 2 Remake is Out Now Worldwide

Developed by Bloober Team on Unreal Engine 5 and based on Konami's 2001 horror classic, the remake is playable...

Undisputed Review – Managing the Fight

Undisputed Review – Managing the Fight

The first licensed boxing game in a decade is finally here and it delivers an impressive punch, though not the...

Silent Hill 2 Remake Graphics Analysis – Pushing Unreal Engine 5 to its Limits

Silent Hill 2 Remake Graphics Analysis – Pushing Unreal Engine 5 to its Limits

With this feature, we take a look at Bloober Team's Silent Hill 2 Remake and break down its technical aspects ...

Silent Hill 2 Remake Guide – All Weapon Locations

Silent Hill 2 Remake Guide – All Weapon Locations

Here's where you can find all the weapons in Silent Hill 2 remake including the chainsaw.

The Legend of Zelda: Echoes of Wisdom Guide – All Echoes and Their Locations, and the Best Echoes

The Legend of Zelda: Echoes of Wisdom Guide – All Echoes and Their Locations, and the Best Echoes

Echoes are your strongest tools in Nintendo's latest. Here's where to find them and the best options for every...