Bethesda Wants to Make Games for Everyone “Regardless of What Devices They’re Playing On” – Todd Howard

Howard says Bethesda feels "very strongly" about Microsoft's "view of access."

Posted By | On 30th, Oct. 2020

xbox bethesda acquisition

Ever since the news broke that Microsoft will be acquiring Bethesda parent company ZeniMax, more than a few questions have been asked about what the future will look like for Bethesda’s future releases as far as their exclusivity is concerned. Technically, the acquisition hasn’t gone through yet, so Microsoft won’t be talking about the specifics until that happens, but Bethesda definitely wants to want to make games for people across devices.

Speaking in an interview with GamesIndustry, Bethesda Game Studios’ Todd Howard said the same, suggesting that for Bethesda, accessibility and making games for players regardless of where they’re playing is a priority.

“We felt very strongly about their view of access; games for everybody that we can bring to anybody regardless of where they are, what devices they’re playing on,” Howard said, “We’re very, very passionate about that, and at the end of the day we’re convinced we’ll make better products and get them to more people easily by being part of Xbox as opposed to being just a third party.”

Of course, with Microsoft’s support for both Xbox and PC and now their commitment to mobile devices with cloud streaming, Microsoft is already reaching a large number of audiences across devices, which is what Howard is referring to here- whether or not the same will happen across consoles remains to be seen.

For what it’s worth, Xbox boss Phil Spencer has said that future Bethesda games’ exclusivity will be decided on a case-by-case basis, but that Microsoft doesn’t need to release anything on competing platforms in order to make good on the investment into this acquisition.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Red Dead Redemption PC Requirements Revealed

Red Dead Redemption PC Requirements Revealed

The open world Wild West epic, which originally released in 2010, will finally launch for PC later this month....

Dragon Age: The Veilguard Accessibility Options Detailed

Dragon Age: The Veilguard Accessibility Options Detailed

Players can choose from multiple difficulty settings, adjust their own, hide or remove the HUD, turn off Motio...

Until Dawn Remake Looks Impressive But How Much of an Upgrade Is It?

Until Dawn Remake Looks Impressive But How Much of an Upgrade Is It?

Ballistic Moon has done an admirable job rebuilding the classic narrative horror, but is it worth the $60 pric...

Throne and Liberty Surpasses 3 Million Players in its First Week

Throne and Liberty Surpasses 3 Million Players in its First Week

The free-to-play MMORPG launched earlier this month for PS5, Xbox Series X.S, and PC, and has got off to a sol...

Red Dead Redemption Announced for PC, Launches October 29th

Red Dead Redemption Announced for PC, Launches October 29th

The port offers native 4K, Nvidia DLSS 3.7, AMD FSR 3.0, Ultrawide, and 144 Hz support when it launches later ...

Silent Hill 2 Remake is Out Now Worldwide

Silent Hill 2 Remake is Out Now Worldwide

Developed by Bloober Team on Unreal Engine 5 and based on Konami's 2001 horror classic, the remake is playable...