A new video offers insight into the creation of the moon for the purposes of the upcoming open world title.
10 minutes of new gameplay footage showcase more of the upcoming open world title in action ahead of its late August release.
Some emergent events in the open world title include combat with Syndicates, an ambush, saving civilians from the Empire and more.
Massive Entertainment notes that players will open up more of each world through discovery, but some risks may be necessary.
"Once you're committed, it's a fairly large amount, and you are always going to be distracted," says creative director Julian Gerighty.
Massive Entertainment and Ubisoft's open world action-adventure game is set to launch for PS5, Xbox Series X/S, and PC in August.
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Here's everything new we've learned about Ubisoft's upcoming open world space adventure ahead of its August release.
The open world title will be 25-30 hours long for those sticking to the main story, and 50-60 hours for completionists.
Learn more about the origins of the Trailblazer, Kay's ship, the role of Protocol Droids, and the pirates roaming the Outer Rim.
Ubisoft and Massive Entertainment have showcased new, extensive gameplay footage for the open world title ahead of its August release.
Massive Entertainment's upcoming open-world shooter will receive even more gameplay at the next Ubisoft Forward on June 10th.
Some brief comparisons with Ray Reconstruction turned off and on highlight the more natural lighting that the technology provides.
Players will go up against the Empire as part of the open world game's Wanted system, developer Massive Entertainment has previously confirmed.
Ubisoft will also provide updates on Rainbow Six Mobile, The Division Resurgence and XDefiant at its June 10th showcase.
The various factions and gangs in Star Wars Outlaws all play into the game's ambitious reputation system.
Created from scratch for Star Wars Outlaws, the Ashiga Clan is described as a crime syndicate with "a long tradition" and "a strong hierarchy."
While in space, players can also respond to emergency signals from other vessels in combat looking for support.
There's "always something to do" in space, with controls that are "extremely easy to get into", according to creative director Julian Gerighty.